Index


Elin Araçları,
Soyu Tükenen Çizim Enstrümanları

Paper-Fortune 
1:1@1
Canlı Kartografya, Yerin Transkriptleri
Lines of/for/among/around 
architecture

Drawing Atlas
on Atlas
Spirited Beyond: Speculative Perspectival Distortions & Embodied Investigations 
Bio-materials & Composites 
Crafting 3D Printing
Kağıt-Oluşlar l Paper-Beings
Topographical Narratives
Kite/Uçurtma
Fairytale
Marble Labyrinth
Other Technicalities
Who is there? Second life of lines
Snapology
New Year’s Lantern
Imaginary Landscapes
Geometric Stitching
No More No Less
Tacit Dimension of A Painting
Kinetic Constructions
3D Woven Paper Structures
/O-Knitting

Bilinmeyen İstikametler
Bürosu: Boğaz(içi)

Müsvedde
Bedeni Dokumak/Mimari Tekstiller
Basic Design Studio I-II
1:1@1 Venice/Carapace
Lines of Action
Architectural Drawing
Studio I-II

Hybrid Drawing
Assos Kazısı
Ruins and Phantoms at Assos
a Paper Museum
Soft Alphabet

Yaprak
Çizgiyi Kentte Yürüyüşe
Çıkarmak: Boğaz(İçi)
Günlükleri
Düşsel Atlaslar: Constant/Calvino Çizgiyi Çekmek ya da
Elin Manifestosu
Kıtanın Başkentleri:
Paris, Berlin
Paris’in Psikocoğrafyası:
Çıplak Kent

Tipsizlik üzerine Tayfun Gülnar’ın Mimari
Alemi

Dada Kılavuz
Cehennem Mimarlığı Gordon Matta Clark, Çizgi, 
Kırık, Kesik, Dikiz, Dizi

İçe Bakış/Deniz Bilgin
Bir Anlık Sessizlik üzerine
e-skop yazıları
Nadire Kabinesi
Muhafaza/Mimarlık
Mario Carpo ile söyleşi
Uçmak üzerine
Halil Edhem/Müzecilik
Yazıları

Boş Ev
İllustrasyon




Information
Twitter
Instagram
Luminous Kinematic(s)
 

İstanbul Bilgi University, ComputationBased_BasicDesign 
Final Project, 4 weeks
with İdil Karababa & Serkan Uysal
Fall 2019-2020
 


In the final project, students are asked to construct a self-illuminating kinetic / kinematic construction. The design output should be a mechanism that is operable through either human interaction or machine automation. Light and motion are core elements of the design problem. All design endeavours should yield a consistent system, capable of generating patterns and effects that only emerge through the continuous interaction of moving elements and light.

There are four "performances" expected to fullfil: Kinetic + Material + Sensory + Light.



Esma Yılmaz, Semranur Çavdar



Design Team: Abdullah S. Mallah, Devrim Deniz, Sezin Uysal, Zeynep Salman



Ece Bostan

Betül Oflaz, Furkan Ustaoğlu